fix(Core/Scripts): fix Solarian vanish phase evicting encounter (#25041)

Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
Andrew
2026-03-08 17:57:29 -03:00
committed by GitHub
parent 4b4944a856
commit 7fc3049449

View File

@@ -198,8 +198,8 @@ struct boss_high_astromancer_solarian : public BossAI
});
}).Schedule(23s, [this](TaskContext)
{
me->GetThreatMgr().ClearAllThreat();
me->SetReactState(REACT_AGGRESSIVE);
DoResetThreatList();
summons.DoForAllSummons([&](WorldObject* summon)
{
if (Creature* light = summon->ToCreature())