diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp index 749763428..d691dde4b 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp @@ -198,8 +198,8 @@ struct boss_high_astromancer_solarian : public BossAI }); }).Schedule(23s, [this](TaskContext) { - me->GetThreatMgr().ClearAllThreat(); me->SetReactState(REACT_AGGRESSIVE); + DoResetThreatList(); summons.DoForAllSummons([&](WorldObject* summon) { if (Creature* light = summon->ToCreature())