fix(Core/Scripts): Allow Lock and Load to proc from fire school traps (#24784)

Co-authored-by: blinkysc <blinkysc@users.noreply.github.com>
This commit is contained in:
blinkysc
2026-02-21 08:12:52 -06:00
committed by GitHub
parent 85071c01cc
commit 69bccd0a56

View File

@@ -1193,9 +1193,8 @@ class spell_hun_lock_and_load : public AuraScript
if (!(eventInfo.GetTypeMask() & PROC_FLAG_DONE_TRAP_ACTIVATION))
return false;
// Do not proc on traps for immolation/explosive trap
SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
if (!spellInfo || !(spellInfo->GetSchoolMask() & SPELL_SCHOOL_MASK_FROST))
if (!spellInfo || !(spellInfo->GetSchoolMask() & (SPELL_SCHOOL_MASK_FROST | SPELL_SCHOOL_MASK_FIRE)))
return false;
return roll_chance_i(aurEff->GetAmount());