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fix(Core/BF/BG): update Titan Relic spawns with sniffed values (#24912)
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@@ -224,7 +224,7 @@ bool BattlefieldWG::Update(uint32 diff)
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void BattlefieldWG::OnBattleStart()
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{
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// Spawn titan relic
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GameObject* go = SpawnGameObject(GO_WINTERGRASP_TITAN_S_RELIC, 5440.0f, 2840.8f, 430.43f, 0);
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GameObject* go = SpawnGameObject(GO_WINTERGRASP_TITAN_S_RELIC, 5440.37890625f, 2840.493408203125f, 430.2816162109375, 4.45059061050415039f); // VerifiedBuild 51943
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if (go)
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{
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// Update faction of relic, only attacker can click on
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@@ -195,7 +195,7 @@ float const BG_SA_ObjSpawnlocs[BG_SA_MAXOBJ][4] =
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{ 1227.667f, -212.555f, 55.372f, 0.5023f },
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{ 1214.681f, 81.21f, 53.413f, 5.745f },
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{ 878.555f, -108.2f, 117.845f, 0.0f },
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{ 836.5f, -108.8f, 120.219f, 0.0f },
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{ 837.0653076171875f, -107.536727905273437f, 127.0248489379882812f, 4.468043327331542968f }, // VerifiedBuild 46158
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// Ships
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{ 2679.696777f, -826.891235f, 3.712860f, 5.78367f}, //rot2 1 rot3 0.0002f
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{ 2574.003662f, 981.261475f, 2.603424f, 0.807696f},
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