diff --git a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp index 6f61e1fa7..64ddbecf1 100644 --- a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp +++ b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp @@ -224,7 +224,7 @@ bool BattlefieldWG::Update(uint32 diff) void BattlefieldWG::OnBattleStart() { // Spawn titan relic - GameObject* go = SpawnGameObject(GO_WINTERGRASP_TITAN_S_RELIC, 5440.0f, 2840.8f, 430.43f, 0); + GameObject* go = SpawnGameObject(GO_WINTERGRASP_TITAN_S_RELIC, 5440.37890625f, 2840.493408203125f, 430.2816162109375, 4.45059061050415039f); // VerifiedBuild 51943 if (go) { // Update faction of relic, only attacker can click on diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundSA.h b/src/server/game/Battlegrounds/Zones/BattlegroundSA.h index 97c101497..273bd5f82 100644 --- a/src/server/game/Battlegrounds/Zones/BattlegroundSA.h +++ b/src/server/game/Battlegrounds/Zones/BattlegroundSA.h @@ -195,7 +195,7 @@ float const BG_SA_ObjSpawnlocs[BG_SA_MAXOBJ][4] = { 1227.667f, -212.555f, 55.372f, 0.5023f }, { 1214.681f, 81.21f, 53.413f, 5.745f }, { 878.555f, -108.2f, 117.845f, 0.0f }, - { 836.5f, -108.8f, 120.219f, 0.0f }, + { 837.0653076171875f, -107.536727905273437f, 127.0248489379882812f, 4.468043327331542968f }, // VerifiedBuild 46158 // Ships { 2679.696777f, -826.891235f, 3.712860f, 5.78367f}, //rot2 1 rot3 0.0002f { 2574.003662f, 981.261475f, 2.603424f, 0.807696f},