Files
mod-playerbots/README.md
Benjamin Jackson d32b10de15 Add dedicated icon image and separate readme banner image. (#2177)
# Pull Request

This PR separates the image currently in the readme (currently named
`icon.png`) into two, one that is an exact copy (`banner.png`) and one
that only includes the image component (`icon.png`). This is to make the
module more approachable when scrolling through the [AzerothCore
catalogue](https://www.azerothcore.org/catalogue.html) as [it uses the
`icon.png`
image](https://github.com/user-attachments/assets/4c820f22-2a52-42b9-b360-f0e4d1496060).

---

## Feature Evaluation

Please answer the following:

- This has no changes to code, and has no impact on it.

---

## How to Test the Changes

- This PR requires no testing.

## Complexity & Impact

Does this change add new decision branches?
- - [X] No

Does this change increase per-bot or per-tick processing?
- - [X] No

Could this logic scale poorly under load?
- - [X] No
---

## Defaults & Configuration

Does this change modify default bot behavior?
- - [X] No

If this introduces more advanced or AI-heavy logic:
- - [X] Lightweight mode remains the default
---

## AI Assistance

Was AI assistance (e.g. ChatGPT or similar tools) used while working on
this change?
- - [X] No

---

## Final Checklist

- - [X] Stability is not compromised
- - [X] Performance impact is understood, tested, and acceptable
- - [X] Added logic complexity is justified and explained
- - [X] Documentation updated if needed

---

## Notes for Reviewers

Anything that significantly improves realism at the cost of stability or
performance should be carefully discussed
before merging.
2026-03-01 07:24:37 -08:00

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7.7 KiB
Markdown

<p align="center">
<a href="https://github.com/mod-playerbots/mod-playerbots/blob/master/README.md">English</a>
|
<a href="https://github.com/mod-playerbots/mod-playerbots/blob/master/README_CN.md">中文</a>
|
<a href="https://github.com/mod-playerbots/mod-playerbots/blob/master/README_ES.md">Español</a>
</p>
<div align="center">
<img src="banner.png" alt="Playerbots Banner" width="700px">
</div>
<div align="center">
<img src="https://github.com/mod-playerbots/mod-playerbots/actions/workflows/macos_build.yml/badge.svg">
<img src="https://github.com/mod-playerbots/mod-playerbots/actions/workflows/core_build.yml/badge.svg">
<img src="https://github.com/mod-playerbots/mod-playerbots/actions/workflows/windows_build.yml/badge.svg">
</div>
# Playerbots Module
`mod-playerbots` is an [AzerothCore](https://www.azerothcore.org/) module that adds player-like bots to a server. The project is based off [IKE3's Playerbots](https://github.com/ike3/mangosbot).
Features include:
- The ability to log in alt characters as bots, allowing players to interact with their other characters, form parties, level up, and more
- Random bots that wander through the world, complete quests, and otherwise behave like players, simulating the MMO experience
- Bots capable of running most raids and battlegrounds
- Highly configurable settings to define how bots behave
- Excellent performance, even when running thousands of bots
We also have a **[Discord server](https://discord.gg/NQm5QShwf9)** where you can discuss the project, ask questions, and get involved in the community!
## Installation
Supported platforms are Ubuntu, Windows, and macOS. Other Linux distributions may work, but may not receive support.
**All `mod-playerbots` installations require a custom branch of AzerothCore: [mod-playerbots/azerothcore-wotlk/tree/Playerbot](https://github.com/mod-playerbots/azerothcore-wotlk/tree/Playerbot).** This branch allows the `mod-playerbots` module to build and function. Updates from the upstream are implemented regularly to this branch. Instructions for installing this required branch and this module are provided below.
### Cloning the Repositories
To install both the required branch of AzerothCore and the `mod-playerbots` module from source, run the following:
```bash
git clone https://github.com/mod-playerbots/azerothcore-wotlk.git --branch=Playerbot
cd azerothcore-wotlk/modules
git clone https://github.com/mod-playerbots/mod-playerbots.git --branch=master
```
For more information, refer to the [AzerothCore Installation Guide](https://www.azerothcore.org/wiki/installation) and [Installing a Module](https://www.azerothcore.org/wiki/installing-a-module) pages.
### Docker Installation
Docker installations are considered experimental (unofficial with limited support), and previous Docker experience is recommended. To install `mod-playerbots` on Docker, first clone the required branch of AzerothCore and this module:
```bash
git clone https://github.com/mod-playerbots/azerothcore-wotlk.git --branch=Playerbot
cd azerothcore-wotlk/modules
git clone https://github.com/mod-playerbots/mod-playerbots.git --branch=master
```
Afterwards, create a `docker-compose.override.yml` file in the `azerothcore-wotlk` directory. This override file allows for mounting the modules directory to the `ac-worldserver` service which is required for it to run. Put the following inside and save:
```yml
services:
ac-worldserver:
volumes:
- ./modules:/azerothcore/modules:ro
```
Additionally, this override file can be used to set custom configuration settings for `ac-worldserver` and any modules you install as environment variables:
```yml
services:
ac-worldserver:
environment:
AC_RATE_XP_KILL: "1"
AC_AI_PLAYERBOT_RANDOM_BOT_AUTOLOGIN: "1"
volumes:
- ./modules:/azerothcore/modules:ro
```
For example, to double the experience gain rate per kill, take the setting `Rate.XP.Kill = 1` from [woldserver.conf](https://github.com/mod-playerbots/azerothcore-wotlk/blob/Playerbot/src/server/apps/worldserver/worldserver.conf.dist), convert it to an environment variable, and change it to the desired setting in the override file to get `AC_RATE_XP_KILL: "2"`. If you wanted to disable random bots from logging in automatically, take the `AiPlayerbot.RandomBotAutologin = 1` setting from [playerbots.conf](https://github.com/mod-playerbots/mod-playerbots/blob/master/conf/playerbots.conf.dist) and do the same to get `AC_AI_PLAYERBOT_RANDOM_BOT_AUTOLOGIN: "0"`. For more information on how to configure Azerothcore, Playerbots, and other module settings as environment variables in Docker Compose, see the "Configuring AzerothCore in Containers" section in the [Install With Docker](https://www.azerothcore.org/wiki/install-with-docker) guide.
Before building, consider setting the database password. One way to do this is to create a `.env` file in the root `azerothcore-wotlk` directory using the [template](https://github.com/mod-playerbots/azerothcore-wotlk/blob/Playerbot/conf/dist/env.docker). This file also allows you to set the user and group Docker uses for the services in case you run into any permissions issues, which are the most common cause for Docker installation problems.
Use `docker compose up -d --build` to build and run the server. For more information, including how to create an account and taking backups, refer to the [Install With Docker](https://www.azerothcore.org/wiki/install-with-docker) page.
## Documentation
The [Playerbots Wiki](https://github.com/mod-playerbots/mod-playerbots/wiki) contains an extensive overview of AddOns, commands, raids with programmed bot strategies, and recommended performance configurations. Please note that documentation may be incomplete or out-of-date in some sections, and contributions are welcome.
Bots are controlled via chat commands. For larger bot groups, this can be cumbersome. Because of this, community members have developed client AddOns to allow controlling bots through the in-game UI. We recommend you check out their projects listed in the [AddOns and Submodules](https://github.com/mod-playerbots/mod-playerbots/wiki/Playerbot-Addons-and-Sub%E2%80%90Modules) page.
## Contributing
This project is still under development. We encourage anyone to make contributions, anything from pull requests to reporting issues. If you encounter any errors or experience crashes, we encourage you [report them as GitHub issues](https://github.com/mod-playerbots/mod-playerbots/issues/new?template=bug_report.md). Your valuable feedback will help us improve this project collaboratively.
If you make coding contributions, `mod-playerbots` complies with the [C++ Code Standards](https://www.azerothcore.org/wiki/cpp-code-standards) established by AzerothCore. Each Pull Request must include all test scenarios the author performed, along with their results, to demonstrate that the changes were properly verified.
We recommend joining the [Discord server](https://discord.gg/NQm5QShwf9) to make your contributions to the project easier, as a lot of active support is carried out through this server.
Please click on the "⭐" button to stay up to date and help us gain more visibility on GitHub!
## Acknowledgements
`mod-playerbots` is based on [ZhengPeiRu21/mod-playerbots](https://github.com/ZhengPeiRu21/mod-playerbots) and [celguar/mangosbot-bots](https://github.com/celguar/mangosbot-bots). We extend our gratitude to [@ZhengPeiRu21](https://github.com/ZhengPeiRu21) and [@celguar](https://github.com/celguar) for their continued efforts in maintaining the module.
Also, a thank you to the many contributors who've helped build this project:
<a href="https://github.com/mod-playerbots/mod-playerbots/graphs/contributors">
<img src="https://contrib.rocks/image?repo=mod-playerbots/mod-playerbots" />
</a>