Files
mod-playerbots/src/strategy/dungeons/wotlk/gundrak/GundrakStrategy.cpp
2025-09-19 22:43:50 +02:00

31 lines
1.1 KiB
C++

#include "GundrakStrategy.h"
#include "GundrakMultipliers.h"
void WotlkDungeonGDStrategy::InitTriggers(std::vector<TriggerNode*> &triggers)
{
// Moorabi
// Drakkari Colossus
// Slad'ran
// TODO: Might need to add target priority for heroic on the snakes or to burn down boss.
// Will re-test in heroic, decent dps groups should be able to blast him down with no funky strats.
triggers.push_back(new TriggerNode("poison nova",
NextAction::array(0, new NextAction("avoid poison nova", ACTION_RAID + 5), nullptr)));
triggers.push_back(new TriggerNode("snake wrap",
NextAction::array(0, new NextAction("attack snake wrap", ACTION_RAID + 4), nullptr)));
// Gal'darah
triggers.push_back(new TriggerNode("whirling slash",
NextAction::array(0, new NextAction("avoid whirling slash", ACTION_RAID + 5), nullptr)));
// Eck the Ferocious (Heroic only)
}
void WotlkDungeonGDStrategy::InitMultipliers(std::vector<Multiplier*> &multipliers)
{
multipliers.push_back(new SladranMultiplier(botAI));
multipliers.push_back(new GaldarahMultiplier(botAI));
}