#include "GundrakStrategy.h" #include "GundrakMultipliers.h" void WotlkDungeonGDStrategy::InitTriggers(std::vector &triggers) { // Moorabi // Drakkari Colossus // Slad'ran // TODO: Might need to add target priority for heroic on the snakes or to burn down boss. // Will re-test in heroic, decent dps groups should be able to blast him down with no funky strats. triggers.push_back(new TriggerNode("poison nova", NextAction::array(0, new NextAction("avoid poison nova", ACTION_RAID + 5), nullptr))); triggers.push_back(new TriggerNode("snake wrap", NextAction::array(0, new NextAction("attack snake wrap", ACTION_RAID + 4), nullptr))); // Gal'darah triggers.push_back(new TriggerNode("whirling slash", NextAction::array(0, new NextAction("avoid whirling slash", ACTION_RAID + 5), nullptr))); // Eck the Ferocious (Heroic only) } void WotlkDungeonGDStrategy::InitMultipliers(std::vector &multipliers) { multipliers.push_back(new SladranMultiplier(botAI)); multipliers.push_back(new GaldarahMultiplier(botAI)); }