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21 lines
875 B
C++
21 lines
875 B
C++
/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license, you may redistribute it
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* and/or modify it under version 3 of the License, or (at your option), any later version.
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*/
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#include "SayStrategy.h"
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#include "Playerbots.h"
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void SayStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
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{
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triggers.push_back(new TriggerNode("critical health",
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{ NextAction("say::critical health", 99.0f) }));
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triggers.push_back(
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new TriggerNode("low health", { NextAction("say::low health", 99.0f) }));
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triggers.push_back(
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new TriggerNode("low mana", { NextAction("say::low mana", 99.0f) }));
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triggers.push_back(new TriggerNode("tank aoe", { NextAction("say::taunt", 99.0f) }));
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triggers.push_back(new TriggerNode("medium aoe", { NextAction("say::aoe", 99.0f) }));
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}
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