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mod-playerbots/src/Bot/Engine/Action/Action.cpp

21 lines
751 B
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license, you may redistribute it
* and/or modify it under version 3 of the License, or (at your option), any later version.
*/
#include "Action.h"
#include "Playerbots.h"
#include "Timer.h"
Value<Unit*>* Action::GetTargetValue() { return context->GetValue<Unit*>(GetTargetName()); }
Unit* Action::GetTarget() { return GetTargetValue()->Get(); }
ActionBasket::ActionBasket(ActionNode* action, float relevance, bool skipPrerequisites, Event event)
: action(action), relevance(relevance), skipPrerequisites(skipPrerequisites), event(event), created(getMSTime())
{
}
bool ActionBasket::isExpired(uint32_t msecs) { return getMSTime() - created >= msecs; }