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https://github.com/mod-playerbots/azerothcore-wotlk.git
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Co-authored-by: blinkysc <blinkysc@users.noreply.github.com> Co-authored-by: QAston <qaston@gmail.com> Co-authored-by: joschiwald <joschiwald@online.de> Co-authored-by: ariel- <ariel-@users.noreply.github.com> Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com> Co-authored-by: blinkysc <your-github-email@example.com> Co-authored-by: Tereneckla <Tereneckla@users.noreply.github.com> Co-authored-by: Andrew <47818697+Nyeriah@users.noreply.github.com>
278 lines
8.3 KiB
C++
278 lines
8.3 KiB
C++
/*
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* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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* Ordered alphabetically using scriptname.
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* Scriptnames of files in this file should be prefixed with "npc_pet_hun_".
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*/
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#include "CreatureScript.h"
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#include "PetDefines.h"
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#include "ScriptedCreature.h"
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#include "SpellAuraEffects.h"
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#include "SpellScript.h"
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#include "SpellScriptLoader.h"
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enum HunterSpells
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{
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SPELL_HUNTER_CRIPPLING_POISON = 30981, // Viper
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SPELL_HUNTER_DEADLY_POISON_PASSIVE = 34657, // Venomous Snake
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SPELL_HUNTER_MIND_NUMBING_POISON = 25810, // Viper
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SPELL_HUNTER_GLYPH_OF_SNAKE_TRAP = 56849,
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SPELL_HUNTER_PET_SCALING = 62915
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};
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enum PetSpellsMisc
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{
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SPELL_PET_GUARD_DOG_HAPPINESS = 54445,
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SPELL_PET_SILVERBACK_RANK_1 = 62800,
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SPELL_PET_SILVERBACK_RANK_2 = 62801,
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PET_ICON_ID_GROWL = 201,
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PET_ICON_ID_CLAW = 262,
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PET_ICON_ID_BITE = 1680,
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PET_ICON_ID_SMACK = 473
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};
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struct npc_pet_hunter_snake_trap : public ScriptedAI
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{
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npc_pet_hunter_snake_trap(Creature* creature) : ScriptedAI(creature) { _init = false; }
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void Reset() override
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{
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_spellTimer = urand(1500, 3000);
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// Start attacking attacker of owner on first ai update after spawn - move in line of sight may choose better target
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if (!me->GetVictim())
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if (Unit* tgt = me->SelectNearestTarget(10.0f))
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{
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me->AddThreat(tgt, 100000.0f);
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AttackStart(tgt);
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}
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}
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void EnterEvadeMode(EvadeReason /*why*/) override
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{
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// _EnterEvadeMode();
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me->GetThreatMgr().ClearAllThreat();
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me->CombatStop(true);
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me->LoadCreaturesAddon(true);
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me->SetLootRecipient(nullptr);
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me->ResetPlayerDamageReq();
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me->ClearLastLeashExtensionTimePtr();
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me->AddUnitState(UNIT_STATE_EVADE);
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me->GetMotionMaster()->MoveTargetedHome();
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Reset();
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}
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//Redefined for random target selection:
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void MoveInLineOfSight(Unit* who) override
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{
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if (!me->GetVictim() && who->isTargetableForAttack() && (me->IsHostileTo(who)) && who->isInAccessiblePlaceFor(me))
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{
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if (me->GetDistanceZ(who) > CREATURE_Z_ATTACK_RANGE)
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return;
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if (me->IsWithinDistInMap(who, 10.0f))
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{
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me->AddThreat(who, 100000.0f);
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AttackStart(who);
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}
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}
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}
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void UpdateAI(uint32 diff) override
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{
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if (!UpdateVictim())
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return;
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if (me->GetVictim()->HasBreakableByDamageCrowdControlAura(me))
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{
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me->InterruptNonMeleeSpells(false);
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return;
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}
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if (!_init)
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{
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_init = true;
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uint32 health = uint32(107 * (me->GetLevel() - 40) * 0.025f);
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me->SetCreateHealth(health);
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me->SetStatFlatModifier(UNIT_MOD_HEALTH, BASE_VALUE, (float)health);
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me->SetMaxHealth(health);
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//Add delta to make them not all hit the same time
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uint32 delta = urand(0, 700);
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me->SetAttackTime(BASE_ATTACK, me->GetAttackTime(BASE_ATTACK) + delta);
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if (me->GetEntry() == NPC_VENOMOUS_SNAKE)
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DoCastSelf(SPELL_HUNTER_DEADLY_POISON_PASSIVE, true);
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// Glyph of Snake Trap
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if (Unit* owner = me->GetOwner())
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if (owner->GetAuraEffectDummy(SPELL_HUNTER_GLYPH_OF_SNAKE_TRAP))
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me->CastSpell(me, SPELL_HUNTER_PET_SCALING, true);
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}
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_spellTimer += diff;
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if (_spellTimer >= 3000)
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{
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if (urand(0, 2) == 0) // 33% chance to cast
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DoCastVictim(RAND(SPELL_HUNTER_MIND_NUMBING_POISON, SPELL_HUNTER_CRIPPLING_POISON));
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_spellTimer = 0;
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}
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DoMeleeAttackIfReady();
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}
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private:
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bool _init;
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uint32 _spellTimer;
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};
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// -53178 - Guard Dog
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class spell_pet_guard_dog : public AuraScript
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{
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PrepareAuraScript(spell_pet_guard_dog);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_PET_GUARD_DOG_HAPPINESS });
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}
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bool CheckProc(ProcEventInfo& eventInfo)
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{
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// Growl shares family flags with other spells
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// filter by spellIcon instead
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SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
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if (!spellInfo || spellInfo->SpellIconID != PET_ICON_ID_GROWL)
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return false;
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return true;
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}
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void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
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{
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PreventDefaultAction();
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Unit* caster = eventInfo.GetActor();
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caster->CastSpell(nullptr, SPELL_PET_GUARD_DOG_HAPPINESS, true, nullptr, aurEff);
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Unit* target = eventInfo.GetActionTarget();
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if (!target->CanHaveThreatList())
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return;
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SpellInfo const* procSpellInfo = eventInfo.GetSpellInfo();
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if (!procSpellInfo)
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return;
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float addThreat = CalculatePct(static_cast<float>(procSpellInfo->Effects[EFFECT_0].CalcValue(caster)), aurEff->GetAmount());
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target->GetThreatMgr().AddThreat(caster, addThreat, SPELL_SCHOOL_MASK_NORMAL, GetSpellInfo());
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}
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void Register() override
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{
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DoCheckProc += AuraCheckProcFn(spell_pet_guard_dog::CheckProc);
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OnEffectProc += AuraEffectProcFn(spell_pet_guard_dog::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
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}
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};
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// -62764 - Silverback
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class spell_pet_silverback : public AuraScript
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{
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PrepareAuraScript(spell_pet_silverback);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_PET_SILVERBACK_RANK_1, SPELL_PET_SILVERBACK_RANK_2 });
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}
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bool CheckProc(ProcEventInfo& eventInfo)
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{
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// Growl shares family flags with other spells
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// filter by spellIcon instead
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SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
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if (!spellInfo || spellInfo->SpellIconID != PET_ICON_ID_GROWL)
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return false;
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return true;
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}
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void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
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{
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static uint32 const triggerSpell[2] = { SPELL_PET_SILVERBACK_RANK_1, SPELL_PET_SILVERBACK_RANK_2 };
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PreventDefaultAction();
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uint8 rank = GetSpellInfo()->GetRank();
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if (rank > 0 && rank <= 2)
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{
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uint32 spellId = triggerSpell[rank - 1];
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eventInfo.GetActor()->CastSpell(nullptr, spellId, true, nullptr, aurEff);
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}
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}
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void Register() override
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{
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DoCheckProc += AuraCheckProcFn(spell_pet_silverback::CheckProc);
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OnEffectProc += AuraEffectProcFn(spell_pet_silverback::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
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}
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};
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// -61680 - Culling the Herd
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class spell_pet_culling_the_herd : public AuraScript
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{
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PrepareAuraScript(spell_pet_culling_the_herd);
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bool CheckProc(ProcEventInfo& eventInfo)
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{
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// Claw, Bite and Smack share FamilyFlags with other spells
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// filter by spellIcon instead
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SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
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if (!spellInfo)
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return false;
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switch (spellInfo->SpellIconID)
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{
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case PET_ICON_ID_CLAW:
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case PET_ICON_ID_BITE:
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case PET_ICON_ID_SMACK:
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break;
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default:
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return false;
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}
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return true;
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}
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void Register() override
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{
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DoCheckProc += AuraCheckProcFn(spell_pet_culling_the_herd::CheckProc);
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}
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};
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void AddSC_hunter_pet_scripts()
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{
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RegisterCreatureAI(npc_pet_hunter_snake_trap);
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RegisterSpellScript(spell_pet_guard_dog);
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RegisterSpellScript(spell_pet_silverback);
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RegisterSpellScript(spell_pet_culling_the_herd);
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}
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