/* * This file is part of the AzerothCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ /* * Ordered alphabetically using scriptname. * Scriptnames of files in this file should be prefixed with "npc_pet_hun_". */ #include "CreatureScript.h" #include "PetDefines.h" #include "ScriptedCreature.h" #include "SpellAuraEffects.h" #include "SpellScript.h" #include "SpellScriptLoader.h" enum HunterSpells { SPELL_HUNTER_CRIPPLING_POISON = 30981, // Viper SPELL_HUNTER_DEADLY_POISON_PASSIVE = 34657, // Venomous Snake SPELL_HUNTER_MIND_NUMBING_POISON = 25810, // Viper SPELL_HUNTER_GLYPH_OF_SNAKE_TRAP = 56849, SPELL_HUNTER_PET_SCALING = 62915 }; enum PetSpellsMisc { SPELL_PET_GUARD_DOG_HAPPINESS = 54445, SPELL_PET_SILVERBACK_RANK_1 = 62800, SPELL_PET_SILVERBACK_RANK_2 = 62801, PET_ICON_ID_GROWL = 201, PET_ICON_ID_CLAW = 262, PET_ICON_ID_BITE = 1680, PET_ICON_ID_SMACK = 473 }; struct npc_pet_hunter_snake_trap : public ScriptedAI { npc_pet_hunter_snake_trap(Creature* creature) : ScriptedAI(creature) { _init = false; } void Reset() override { _spellTimer = urand(1500, 3000); // Start attacking attacker of owner on first ai update after spawn - move in line of sight may choose better target if (!me->GetVictim()) if (Unit* tgt = me->SelectNearestTarget(10.0f)) { me->AddThreat(tgt, 100000.0f); AttackStart(tgt); } } void EnterEvadeMode(EvadeReason /*why*/) override { // _EnterEvadeMode(); me->GetThreatMgr().ClearAllThreat(); me->CombatStop(true); me->LoadCreaturesAddon(true); me->SetLootRecipient(nullptr); me->ResetPlayerDamageReq(); me->ClearLastLeashExtensionTimePtr(); me->AddUnitState(UNIT_STATE_EVADE); me->GetMotionMaster()->MoveTargetedHome(); Reset(); } //Redefined for random target selection: void MoveInLineOfSight(Unit* who) override { if (!me->GetVictim() && who->isTargetableForAttack() && (me->IsHostileTo(who)) && who->isInAccessiblePlaceFor(me)) { if (me->GetDistanceZ(who) > CREATURE_Z_ATTACK_RANGE) return; if (me->IsWithinDistInMap(who, 10.0f)) { me->AddThreat(who, 100000.0f); AttackStart(who); } } } void UpdateAI(uint32 diff) override { if (!UpdateVictim()) return; if (me->GetVictim()->HasBreakableByDamageCrowdControlAura(me)) { me->InterruptNonMeleeSpells(false); return; } if (!_init) { _init = true; uint32 health = uint32(107 * (me->GetLevel() - 40) * 0.025f); me->SetCreateHealth(health); me->SetStatFlatModifier(UNIT_MOD_HEALTH, BASE_VALUE, (float)health); me->SetMaxHealth(health); //Add delta to make them not all hit the same time uint32 delta = urand(0, 700); me->SetAttackTime(BASE_ATTACK, me->GetAttackTime(BASE_ATTACK) + delta); if (me->GetEntry() == NPC_VENOMOUS_SNAKE) DoCastSelf(SPELL_HUNTER_DEADLY_POISON_PASSIVE, true); // Glyph of Snake Trap if (Unit* owner = me->GetOwner()) if (owner->GetAuraEffectDummy(SPELL_HUNTER_GLYPH_OF_SNAKE_TRAP)) me->CastSpell(me, SPELL_HUNTER_PET_SCALING, true); } _spellTimer += diff; if (_spellTimer >= 3000) { if (urand(0, 2) == 0) // 33% chance to cast DoCastVictim(RAND(SPELL_HUNTER_MIND_NUMBING_POISON, SPELL_HUNTER_CRIPPLING_POISON)); _spellTimer = 0; } DoMeleeAttackIfReady(); } private: bool _init; uint32 _spellTimer; }; // -53178 - Guard Dog class spell_pet_guard_dog : public AuraScript { PrepareAuraScript(spell_pet_guard_dog); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_PET_GUARD_DOG_HAPPINESS }); } bool CheckProc(ProcEventInfo& eventInfo) { // Growl shares family flags with other spells // filter by spellIcon instead SpellInfo const* spellInfo = eventInfo.GetSpellInfo(); if (!spellInfo || spellInfo->SpellIconID != PET_ICON_ID_GROWL) return false; return true; } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { PreventDefaultAction(); Unit* caster = eventInfo.GetActor(); caster->CastSpell(nullptr, SPELL_PET_GUARD_DOG_HAPPINESS, true, nullptr, aurEff); Unit* target = eventInfo.GetActionTarget(); if (!target->CanHaveThreatList()) return; SpellInfo const* procSpellInfo = eventInfo.GetSpellInfo(); if (!procSpellInfo) return; float addThreat = CalculatePct(static_cast(procSpellInfo->Effects[EFFECT_0].CalcValue(caster)), aurEff->GetAmount()); target->GetThreatMgr().AddThreat(caster, addThreat, SPELL_SCHOOL_MASK_NORMAL, GetSpellInfo()); } void Register() override { DoCheckProc += AuraCheckProcFn(spell_pet_guard_dog::CheckProc); OnEffectProc += AuraEffectProcFn(spell_pet_guard_dog::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; // -62764 - Silverback class spell_pet_silverback : public AuraScript { PrepareAuraScript(spell_pet_silverback); bool Validate(SpellInfo const* /*spellInfo*/) override { return ValidateSpellInfo({ SPELL_PET_SILVERBACK_RANK_1, SPELL_PET_SILVERBACK_RANK_2 }); } bool CheckProc(ProcEventInfo& eventInfo) { // Growl shares family flags with other spells // filter by spellIcon instead SpellInfo const* spellInfo = eventInfo.GetSpellInfo(); if (!spellInfo || spellInfo->SpellIconID != PET_ICON_ID_GROWL) return false; return true; } void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { static uint32 const triggerSpell[2] = { SPELL_PET_SILVERBACK_RANK_1, SPELL_PET_SILVERBACK_RANK_2 }; PreventDefaultAction(); uint8 rank = GetSpellInfo()->GetRank(); if (rank > 0 && rank <= 2) { uint32 spellId = triggerSpell[rank - 1]; eventInfo.GetActor()->CastSpell(nullptr, spellId, true, nullptr, aurEff); } } void Register() override { DoCheckProc += AuraCheckProcFn(spell_pet_silverback::CheckProc); OnEffectProc += AuraEffectProcFn(spell_pet_silverback::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); } }; // -61680 - Culling the Herd class spell_pet_culling_the_herd : public AuraScript { PrepareAuraScript(spell_pet_culling_the_herd); bool CheckProc(ProcEventInfo& eventInfo) { // Claw, Bite and Smack share FamilyFlags with other spells // filter by spellIcon instead SpellInfo const* spellInfo = eventInfo.GetSpellInfo(); if (!spellInfo) return false; switch (spellInfo->SpellIconID) { case PET_ICON_ID_CLAW: case PET_ICON_ID_BITE: case PET_ICON_ID_SMACK: break; default: return false; } return true; } void Register() override { DoCheckProc += AuraCheckProcFn(spell_pet_culling_the_herd::CheckProc); } }; void AddSC_hunter_pet_scripts() { RegisterCreatureAI(npc_pet_hunter_snake_trap); RegisterSpellScript(spell_pet_guard_dog); RegisterSpellScript(spell_pet_silverback); RegisterSpellScript(spell_pet_culling_the_herd); }