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https://github.com/mod-playerbots/azerothcore-wotlk.git
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fix(Core/Server): Remove unnecessary HandleTeleportTimeout (#25013)
Co-authored-by: blinkysc <blinkysc@users.noreply.github.com>
This commit is contained in:
@@ -4613,20 +4613,6 @@ Calculate.Creature.Zone.Area.Data = 0
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Calculate.Gameoject.Zone.Area.Data = 0
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#
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# TeleportTimeoutNear
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# Description: No description
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# Default: 25
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TeleportTimeoutNear = 25
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#
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# TeleportTimeoutFar
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# Description: No description
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# Default: 45
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TeleportTimeoutFar = 45
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#
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# DailyRBGArenaPoints.MinLevel
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# Description: Allows gaining arena points on the first RBG win at level 70.
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@@ -366,8 +366,6 @@ bool WorldSession::Update(uint32 diff, PacketFilter& updater)
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if (updater.ProcessUnsafe())
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UpdateTimeOutTime(diff);
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HandleTeleportTimeout(updater.ProcessUnsafe());
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///- Retrieve packets from the receive queue and call the appropriate handlers
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/// not process packets if socket already closed
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WorldPacket* packet = nullptr;
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@@ -608,36 +606,6 @@ bool WorldSession::IsSocketClosed() const
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return !m_Socket || !m_Socket->IsOpen();
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}
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void WorldSession::HandleTeleportTimeout(bool updateInSessions)
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{
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// pussywizard: handle teleport ack timeout
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if (m_Socket && m_Socket->IsOpen() && GetPlayer() && GetPlayer()->IsBeingTeleported())
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{
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time_t currTime = GameTime::GetGameTime().count();
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if (updateInSessions) // session update from World::UpdateSessions
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{
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if (GetPlayer()->IsBeingTeleportedFar() && GetPlayer()->GetSemaphoreTeleportFar() + sWorld->getIntConfig(CONFIG_TELEPORT_TIMEOUT_FAR) < currTime)
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while (GetPlayer() && GetPlayer()->IsBeingTeleportedFar())
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HandleMoveWorldportAck();
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}
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else // session update from Map::Update
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{
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if (GetPlayer()->IsBeingTeleportedNear() && GetPlayer()->GetSemaphoreTeleportNear() + sWorld->getIntConfig(CONFIG_TELEPORT_TIMEOUT_NEAR) < currTime)
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while (GetPlayer() && GetPlayer()->IsInWorld() && GetPlayer()->IsBeingTeleportedNear())
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{
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Player* plMover = GetPlayer()->m_mover->ToPlayer();
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if (!plMover)
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break;
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WorldPacket pkt(MSG_MOVE_TELEPORT_ACK, 20);
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pkt << plMover->GetPackGUID();
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pkt << uint32(0); // flags
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pkt << uint32(0); // time
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HandleMoveTeleportAck(pkt);
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}
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}
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}
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}
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/// %Log the player out
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void WorldSession::LogoutPlayer(bool save)
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{
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@@ -1138,7 +1138,6 @@ public: // opcodes handlers
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void HandleEnterPlayerVehicle(WorldPacket& data);
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void HandleUpdateProjectilePosition(WorldPacket& recvPacket);
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void HandleTeleportTimeout(bool updateInSessions);
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bool HandleSocketClosed();
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void SetOfflineTime(uint32 time) { _offlineTime = time; }
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uint32 GetOfflineTime() const { return _offlineTime; }
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@@ -304,8 +304,6 @@ void WorldConfig::BuildConfigCache()
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SetConfigValue<uint32>(CONFIG_LOGDB_CLEARINTERVAL, "LogDB.Opt.ClearInterval", 10, ConfigValueCache::Reloadable::Yes, [](uint32 const& value) { return value > 0; }, "> 0");
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SetConfigValue<uint32>(CONFIG_LOGDB_CLEARTIME, "LogDB.Opt.ClearTime", 1209600);
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SetConfigValue<uint32>(CONFIG_TELEPORT_TIMEOUT_NEAR, "TeleportTimeoutNear", 25);
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SetConfigValue<uint32>(CONFIG_TELEPORT_TIMEOUT_FAR, "TeleportTimeoutFar", 45);
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SetConfigValue<uint32>(CONFIG_MAX_ALLOWED_MMR_DROP, "MaxAllowedMMRDrop", 500);
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SetConfigValue<bool>(CONFIG_ENABLE_LOGIN_AFTER_DC, "EnableLoginAfterDC", true);
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SetConfigValue<bool>(CONFIG_DONT_CACHE_RANDOM_MOVEMENT_PATHS, "DontCacheRandomMovementPaths", false);
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@@ -300,8 +300,6 @@ enum ServerConfigs
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CONFIG_NUMTHREADS,
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CONFIG_LOGDB_CLEARINTERVAL,
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CONFIG_LOGDB_CLEARTIME,
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CONFIG_TELEPORT_TIMEOUT_NEAR,
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CONFIG_TELEPORT_TIMEOUT_FAR,
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CONFIG_MAX_ALLOWED_MMR_DROP,
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CONFIG_CLIENTCACHE_VERSION,
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CONFIG_GUILD_EVENT_LOG_COUNT,
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