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refactor(Core/Spells): QAston proc system (#24233)
Co-authored-by: blinkysc <blinkysc@users.noreply.github.com> Co-authored-by: QAston <qaston@gmail.com> Co-authored-by: joschiwald <joschiwald@online.de> Co-authored-by: ariel- <ariel-@users.noreply.github.com> Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com> Co-authored-by: blinkysc <your-github-email@example.com> Co-authored-by: Tereneckla <Tereneckla@users.noreply.github.com> Co-authored-by: Andrew <47818697+Nyeriah@users.noreply.github.com>
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@@ -23,6 +23,9 @@
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#include "CreatureScript.h"
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#include "PetDefines.h"
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#include "ScriptedCreature.h"
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#include "SpellAuraEffects.h"
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#include "SpellScript.h"
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#include "SpellScriptLoader.h"
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enum HunterSpells
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{
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@@ -33,6 +36,18 @@ enum HunterSpells
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SPELL_HUNTER_PET_SCALING = 62915
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};
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enum PetSpellsMisc
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{
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SPELL_PET_GUARD_DOG_HAPPINESS = 54445,
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SPELL_PET_SILVERBACK_RANK_1 = 62800,
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SPELL_PET_SILVERBACK_RANK_2 = 62801,
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PET_ICON_ID_GROWL = 201,
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PET_ICON_ID_CLAW = 262,
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PET_ICON_ID_BITE = 1680,
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PET_ICON_ID_SMACK = 473
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};
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struct npc_pet_hunter_snake_trap : public ScriptedAI
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{
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npc_pet_hunter_snake_trap(Creature* creature) : ScriptedAI(creature) { _init = false; }
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@@ -132,7 +147,131 @@ private:
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uint32 _spellTimer;
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};
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// -53178 - Guard Dog
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class spell_pet_guard_dog : public AuraScript
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{
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PrepareAuraScript(spell_pet_guard_dog);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_PET_GUARD_DOG_HAPPINESS });
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}
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bool CheckProc(ProcEventInfo& eventInfo)
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{
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// Growl shares family flags with other spells
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// filter by spellIcon instead
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SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
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if (!spellInfo || spellInfo->SpellIconID != PET_ICON_ID_GROWL)
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return false;
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return true;
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}
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void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
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{
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PreventDefaultAction();
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Unit* caster = eventInfo.GetActor();
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caster->CastSpell(nullptr, SPELL_PET_GUARD_DOG_HAPPINESS, true, nullptr, aurEff);
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Unit* target = eventInfo.GetActionTarget();
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if (!target->CanHaveThreatList())
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return;
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SpellInfo const* procSpellInfo = eventInfo.GetSpellInfo();
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if (!procSpellInfo)
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return;
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float addThreat = CalculatePct(static_cast<float>(procSpellInfo->Effects[EFFECT_0].CalcValue(caster)), aurEff->GetAmount());
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target->GetThreatMgr().AddThreat(caster, addThreat, SPELL_SCHOOL_MASK_NORMAL, GetSpellInfo());
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}
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void Register() override
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{
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DoCheckProc += AuraCheckProcFn(spell_pet_guard_dog::CheckProc);
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OnEffectProc += AuraEffectProcFn(spell_pet_guard_dog::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
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}
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};
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// -62764 - Silverback
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class spell_pet_silverback : public AuraScript
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{
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PrepareAuraScript(spell_pet_silverback);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_PET_SILVERBACK_RANK_1, SPELL_PET_SILVERBACK_RANK_2 });
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}
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bool CheckProc(ProcEventInfo& eventInfo)
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{
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// Growl shares family flags with other spells
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// filter by spellIcon instead
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SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
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if (!spellInfo || spellInfo->SpellIconID != PET_ICON_ID_GROWL)
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return false;
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return true;
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}
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void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
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{
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static uint32 const triggerSpell[2] = { SPELL_PET_SILVERBACK_RANK_1, SPELL_PET_SILVERBACK_RANK_2 };
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PreventDefaultAction();
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uint8 rank = GetSpellInfo()->GetRank();
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if (rank > 0 && rank <= 2)
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{
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uint32 spellId = triggerSpell[rank - 1];
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eventInfo.GetActor()->CastSpell(nullptr, spellId, true, nullptr, aurEff);
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}
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}
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void Register() override
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{
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DoCheckProc += AuraCheckProcFn(spell_pet_silverback::CheckProc);
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OnEffectProc += AuraEffectProcFn(spell_pet_silverback::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
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}
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};
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// -61680 - Culling the Herd
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class spell_pet_culling_the_herd : public AuraScript
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{
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PrepareAuraScript(spell_pet_culling_the_herd);
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bool CheckProc(ProcEventInfo& eventInfo)
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{
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// Claw, Bite and Smack share FamilyFlags with other spells
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// filter by spellIcon instead
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SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
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if (!spellInfo)
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return false;
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switch (spellInfo->SpellIconID)
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{
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case PET_ICON_ID_CLAW:
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case PET_ICON_ID_BITE:
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case PET_ICON_ID_SMACK:
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break;
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default:
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return false;
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}
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return true;
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}
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void Register() override
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{
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DoCheckProc += AuraCheckProcFn(spell_pet_culling_the_herd::CheckProc);
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}
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};
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void AddSC_hunter_pet_scripts()
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{
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RegisterCreatureAI(npc_pet_hunter_snake_trap);
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RegisterSpellScript(spell_pet_guard_dog);
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RegisterSpellScript(spell_pet_silverback);
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RegisterSpellScript(spell_pet_culling_the_herd);
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}
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