chore(Core/Battleground): expose damange,healing and kills attribute for modules (#24801)

This commit is contained in:
Stefano Borzì
2026-02-23 20:40:33 +01:00
committed by GitHub
parent e3f6693d1a
commit 3001b11d9a

View File

@@ -59,7 +59,12 @@ struct AC_GAME_API BattlegroundScore
friend class Arena;
friend class Battleground;
protected:
public:
[[nodiscard]] uint32 GetKillingBlows() const { return KillingBlows; }
[[nodiscard]] uint32 GetDamageDone() const { return DamageDone; }
[[nodiscard]] uint32 GetHealingDone() const { return HealingDone; }
protected:
BattlegroundScore(ObjectGuid playerGuid) : PlayerGuid(playerGuid) { }
virtual ~BattlegroundScore() = default;
@@ -97,12 +102,9 @@ protected:
// For Logging purpose
virtual std::string ToString() const { return ""; }
[[nodiscard]] uint32 GetKillingBlows() const { return KillingBlows; }
[[nodiscard]] uint32 GetDeaths() const { return Deaths; }
[[nodiscard]] uint32 GetHonorableKills() const { return HonorableKills; }
[[nodiscard]] uint32 GetBonusHonor() const { return BonusHonor; }
[[nodiscard]] uint32 GetDamageDone() const { return DamageDone; }
[[nodiscard]] uint32 GetHealingDone() const { return HealingDone; }
[[nodiscard]] virtual uint32 GetAttr1() const { return 0; }
[[nodiscard]] virtual uint32 GetAttr2() const { return 0; }