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fix(Scripts/World): Lower engineering specialization swap requirements (#24670)
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@@ -1234,7 +1234,7 @@ public:
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bool OnGossipHello(Player* player, GameObject* gameobject) override
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{
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//ENGINEERING SPEC
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if (player->HasSkill(SKILL_ENGINEERING) && player->GetBaseSkillValue(SKILL_ENGINEERING) >= 225 && player->GetLevel() >= 35)
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if (player->HasSkill(SKILL_ENGINEERING) && player->GetBaseSkillValue(SKILL_ENGINEERING) >= 200 && player->GetLevel() >= 30)
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{
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if (player->GetQuestRewardStatus(3643) || player->GetQuestRewardStatus(3641) || player->GetQuestRewardStatus(3639))
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{
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