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fix(Scripts/ThousandNeedles): Improve the handling of quest 5151 (Hyp… (#17811)
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@@ -0,0 +1,14 @@
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--
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UPDATE `creature_template` SET `ScriptName` = '', `AIName` = 'SmartAI' WHERE `entry` = 10992;
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DELETE FROM `smart_scripts` WHERE (`source_type` = 0 AND `entryorguid` = 10992);
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INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
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(10992, 0, 0, 1, 25, 0, 100, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Enraged Panther - On Reset - Set Reactstate Passive'),
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(10992, 0, 1, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 18, 2, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Enraged Panther - On Reset - Set Flags Not Attackable');
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UPDATE `gameobject_template` SET `ScriptName` = '' WHERE `entry` = 176195;
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DELETE FROM `spell_script_names` WHERE `spell_id` = 17176;
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INSERT INTO `spell_script_names` (`spell_id`, `ScriptName`) VALUES
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(17176, 'spell_panther_cage_key');
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@@ -35,6 +35,7 @@ EndContentData */
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#include "ScriptedCreature.h"
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#include "ScriptedEscortAI.h"
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#include "ScriptedGossip.h"
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#include "SpellScript.h"
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/*######
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# npc_lakota_windsong
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@@ -322,59 +323,34 @@ public:
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enum PantherCage
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{
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ENRAGED_PANTHER = 10992
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NPC_ENRAGED_PANTHER = 10992,
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QUEST_HYPERCAPACITOR_GIZMO = 5151
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};
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class go_panther_cage : public GameObjectScript
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class spell_panther_cage_key : public SpellScript
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{
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public:
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go_panther_cage() : GameObjectScript("go_panther_cage") { }
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PrepareSpellScript(spell_panther_cage_key);
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bool OnGossipHello(Player* player, GameObject* go) override
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void HandleDummy()
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{
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go->UseDoorOrButton();
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if (player->GetQuestStatus(5151) == QUEST_STATUS_INCOMPLETE)
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if (Player* player = GetCaster()->ToPlayer())
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{
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if (Creature* panther = go->FindNearestCreature(ENRAGED_PANTHER, 5, true))
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if (player->GetQuestStatus(QUEST_HYPERCAPACITOR_GIZMO) == QUEST_STATUS_INCOMPLETE)
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{
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panther->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
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panther->SetReactState(REACT_AGGRESSIVE);
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panther->AI()->AttackStart(player);
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if (Creature* panther = player->FindNearestCreature(NPC_ENRAGED_PANTHER, 5.0f, true))
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{
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panther->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
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panther->SetReactState(REACT_AGGRESSIVE);
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panther->AI()->AttackStart(GetCaster());
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}
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}
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}
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return true;
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}
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};
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class npc_enraged_panther : public CreatureScript
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{
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public:
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npc_enraged_panther() : CreatureScript("npc_enraged_panther") { }
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CreatureAI* GetAI(Creature* creature) const override
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{
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return new npc_enraged_pantherAI(creature);
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}
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struct npc_enraged_pantherAI : public ScriptedAI
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void Register() override
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{
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npc_enraged_pantherAI(Creature* creature) : ScriptedAI(creature) { }
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void Reset() override
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{
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me->SetUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
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me->SetReactState(REACT_PASSIVE);
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}
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void UpdateAI(uint32 /*diff*/) override
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{
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if (!UpdateVictim())
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return;
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DoMeleeAttackIfReady();
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}
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};
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AfterCast += SpellCastFn(spell_panther_cage_key::HandleDummy);
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}
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};
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void AddSC_thousand_needles()
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@@ -382,6 +358,5 @@ void AddSC_thousand_needles()
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new npc_lakota_windsong();
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new npc_paoka_swiftmountain();
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new npc_plucky();
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new npc_enraged_panther();
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new go_panther_cage();
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RegisterSpellScript(spell_panther_cage_key);
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}
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