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fix(Core/Spells): Fix Beacon of Light healing attribution (#24836)
Co-authored-by: blinkysc <blinkysc@users.noreply.github.com>
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@@ -2157,7 +2157,7 @@ class spell_pal_light_s_beacon : public AuraScript
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if (!beaconTarget || !beaconTarget->HasAura(SPELL_PALADIN_BEACON_OF_LIGHT_AURA, eventInfo.GetActor()->GetGUID()))
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if (!beaconTarget || !beaconTarget->HasAura(SPELL_PALADIN_BEACON_OF_LIGHT_AURA, eventInfo.GetActor()->GetGUID()))
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return;
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return;
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eventInfo.GetActor()->CastCustomSpell(healSpellId, SPELLVALUE_BASE_POINT0, heal, beaconTarget, true, nullptr, aurEff);
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eventInfo.GetActor()->CastCustomSpell(healSpellId, SPELLVALUE_BASE_POINT0, heal, beaconTarget, true, nullptr, aurEff, eventInfo.GetActor()->GetGUID());
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}
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}
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void Register() override
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void Register() override
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