From 0fb5b2dfe374d8c25f664be4db9b60dc68e61cb7 Mon Sep 17 00:00:00 2001 From: blinkysc <37940565+blinkysc@users.noreply.github.com> Date: Mon, 23 Feb 2026 18:47:03 -0600 Subject: [PATCH] fix(Core/Spells): Fix Beacon of Light healing attribution (#24836) Co-authored-by: blinkysc --- src/server/scripts/Spells/spell_paladin.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/scripts/Spells/spell_paladin.cpp b/src/server/scripts/Spells/spell_paladin.cpp index 0e5f3b48a..8b9dc5c44 100644 --- a/src/server/scripts/Spells/spell_paladin.cpp +++ b/src/server/scripts/Spells/spell_paladin.cpp @@ -2157,7 +2157,7 @@ class spell_pal_light_s_beacon : public AuraScript if (!beaconTarget || !beaconTarget->HasAura(SPELL_PALADIN_BEACON_OF_LIGHT_AURA, eventInfo.GetActor()->GetGUID())) return; - eventInfo.GetActor()->CastCustomSpell(healSpellId, SPELLVALUE_BASE_POINT0, heal, beaconTarget, true, nullptr, aurEff); + eventInfo.GetActor()->CastCustomSpell(healSpellId, SPELLVALUE_BASE_POINT0, heal, beaconTarget, true, nullptr, aurEff, eventInfo.GetActor()->GetGUID()); } void Register() override