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mod-playerbots/src/strategy/raids/vaultofarchavon/RaidVoAActions.h

46 lines
1.1 KiB
C++

#ifndef _PLAYERBOT_RAIDVOAACTIONS_H
#define _PLAYERBOT_RAIDVOAACTIONS_H
#include "Action.h"
#include "MovementActions.h"
#include "PlayerbotAI.h"
#include "Event.h"
//
// Emalon the Storm Watcher
//
class EmalonMarkBossAction : public MovementAction
{
public:
EmalonMarkBossAction(PlayerbotAI* botAI) : MovementAction(botAI, "emalon mark boss action") {}
bool Execute(Event event) override;
bool isUseful() override;
};
class EmalonLightingNovaAction : public MovementAction
{
public:
EmalonLightingNovaAction(PlayerbotAI* botAI) : MovementAction(botAI, "emalon lighting nova action") {}
bool Execute(Event event) override;
bool isUseful() override;
};
class EmalonOverchargeAction : public Action
{
public:
EmalonOverchargeAction(PlayerbotAI* botAI) : Action(botAI, "emalon overcharge action") {}
bool Execute(Event event) override;
bool isUseful() override;
};
class EmalonFallFromFloorAction : public Action
{
public:
EmalonFallFromFloorAction(PlayerbotAI* botAI) : Action(botAI, "emalon fall from floor action") {}
bool Execute(Event event) override;
bool isUseful() override;
};
#endif