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In order to make consistent with raids but also to shorten max used length directory for windows builds
17 lines
525 B
C++
17 lines
525 B
C++
#ifndef _PLAYERBOT_WOTLKDUNGEONFOSSTRATEGY_H
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#define _PLAYERBOT_WOTLKDUNGEONFOSSTRATEGY_H
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#include "Multiplier.h"
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#include "Strategy.h"
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class WotlkDungeonFoSStrategy : public Strategy
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{
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public:
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WotlkDungeonFoSStrategy(PlayerbotAI* ai) : Strategy(ai) {}
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std::string const getName() override { return "forge of souls"; }
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void InitTriggers(std::vector<TriggerNode*> &triggers) override;
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void InitMultipliers(std::vector<Multiplier*> &multipliers) override;
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};
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#endif // !_PLAYERBOT_WOTLKDUNGEONFOSSTRATEGY_H
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