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https://github.com/mod-playerbots/mod-playerbots.git
synced 2026-03-13 04:15:08 +00:00
54 lines
1.1 KiB
C++
54 lines
1.1 KiB
C++
#include "RaidEoETriggers.h"
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#include "SharedDefines.h"
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uint8 MalygosTrigger::getPhase(Player* bot, Unit* boss)
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{
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uint8 phase = 0;
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Unit* vehicle = bot->GetVehicleBase();
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if (bot->GetMapId() != EOE_MAP_ID) { return phase; }
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if (vehicle && vehicle->GetEntry() == NPC_WYRMREST_SKYTALON)
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{
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phase = 3;
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}
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else if (boss && boss->HealthAbovePct(50))
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{
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phase = 1;
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}
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else if (boss)
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{
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phase = 2;
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}
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return phase;
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}
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bool MalygosTrigger::IsActive()
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{
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return bool(AI_VALUE2(Unit*, "find target", "malygos"));
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}
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bool PowerSparkTrigger::IsActive()
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{
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Unit* boss = AI_VALUE2(Unit*, "find target", "malygos");
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if (!boss) { return false; }
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if (bot->getClass() != CLASS_DEATH_KNIGHT)
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{
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return false;
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}
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GuidVector targets = AI_VALUE(GuidVector, "possible targets no los");
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for (auto& target : targets)
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{
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Unit* unit = botAI->GetUnit(target);
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if (unit && unit->GetEntry() == NPC_POWER_SPARK)
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{
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return true;
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}
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}
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return false;
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}
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