Files
mod-playerbots/src/strategy/rogue/DpsRogueStrategy.h
2024-08-04 10:23:36 +08:00

73 lines
2.1 KiB
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
* and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#ifndef _PLAYERBOT_DPSROGUESTRATEGY_H
#define _PLAYERBOT_DPSROGUESTRATEGY_H
#include "CombatStrategy.h"
#include "MeleeCombatStrategy.h"
class PlayerbotAI;
class DpsRogueStrategy : public MeleeCombatStrategy
{
public:
DpsRogueStrategy(PlayerbotAI* botAI);
void InitTriggers(std::vector<TriggerNode*>& triggers) override;
std::string const getName() override { return "dps"; }
NextAction** getDefaultActions() override;
uint32 GetType() const override { return MeleeCombatStrategy::GetType() | STRATEGY_TYPE_DPS; }
};
class StealthedRogueStrategy : public Strategy
{
public:
StealthedRogueStrategy(PlayerbotAI* botAI);
void InitTriggers(std::vector<TriggerNode*>& triggers) override;
std::string const getName() override { return "stealthed"; }
NextAction** getDefaultActions() override;
};
class StealthStrategy : public Strategy
{
public:
StealthStrategy(PlayerbotAI* botAI) : Strategy(botAI){};
// virtual int GetType() { return STRATEGY_TYPE_NONCOMBAT; }
void InitTriggers(std::vector<TriggerNode*>& triggers) override;
std::string const getName() override { return "stealth"; }
};
class RogueAoeStrategy : public Strategy
{
public:
RogueAoeStrategy(PlayerbotAI* botAI) : Strategy(botAI) {}
void InitTriggers(std::vector<TriggerNode*>& triggers) override;
std::string const getName() override { return "aoe"; }
};
class RogueBoostStrategy : public Strategy
{
public:
RogueBoostStrategy(PlayerbotAI* botAI) : Strategy(botAI) {}
void InitTriggers(std::vector<TriggerNode*>& triggers) override;
std::string const getName() override { return "boost"; }
};
class RogueCcStrategy : public Strategy
{
public:
RogueCcStrategy(PlayerbotAI* botAI) : Strategy(botAI) {}
void InitTriggers(std::vector<TriggerNode*>& triggers) override;
std::string const getName() override { return "cc"; }
};
#endif