Files
mod-playerbots/src/Ai/Raid/GruulsLair/Strategy/RaidGruulsLairStrategy.h

19 lines
483 B
C++

#ifndef _PLAYERBOT_RAIDGRUULSLAIRSTRATEGY_H
#define _PLAYERBOT_RAIDGRUULSLAIRSTRATEGY_H
#include "Strategy.h"
#include "Multiplier.h"
class RaidGruulsLairStrategy : public Strategy
{
public:
RaidGruulsLairStrategy(PlayerbotAI* botAI) : Strategy(botAI) {}
std::string const getName() override { return "gruulslair"; }
void InitTriggers(std::vector<TriggerNode*>& triggers) override;
void InitMultipliers(std::vector<Multiplier*> &multipliers) override;
};
#endif