Files
mod-playerbots/src/Ai/Raid/EyeOfEternity/Strategy/RaidEoEStrategy.cpp

22 lines
757 B
C++

#include "RaidEoEStrategy.h"
#include "RaidEoEMultipliers.h"
#include "Strategy.h"
void RaidEoEStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
{
triggers.push_back(new TriggerNode("malygos",
{ NextAction("malygos position", ACTION_MOVE) }));
triggers.push_back(new TriggerNode("malygos",
{ NextAction("malygos target", ACTION_RAID + 1) }));
triggers.push_back(new TriggerNode("group flying",
{ NextAction("eoe fly drake", ACTION_NORMAL + 1) }));
triggers.push_back(new TriggerNode("drake combat",
{ NextAction("eoe drake attack", ACTION_NORMAL + 5) }));
}
void RaidEoEStrategy::InitMultipliers(std::vector<Multiplier*> &multipliers)
{
multipliers.push_back(new MalygosMultiplier(botAI));
}