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https://github.com/mod-playerbots/mod-playerbots.git
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# Pull Request
- Applies the clean and corrected singletons, Meyer pattern. (cherry
picked from @SmashingQuasar )
Testing by just playing the game in various ways. Been tested by myself
@Celandriel and @SmashingQuasar
---
## Complexity & Impact
- Does this change add new decision branches?
- [x] No
- [ ] Yes (**explain below**)
- Does this change increase per-bot or per-tick processing?
- [x] No
- [ ] Yes (**describe and justify impact**)
- Could this logic scale poorly under load?
- [x] No
- [ ] Yes (**explain why**)
---
## Defaults & Configuration
- Does this change modify default bot behavior?
- [x] No
- [ ] Yes (**explain why**)
---
## AI Assistance
- Was AI assistance (e.g. ChatGPT or similar tools) used while working
on this change?
- [x] No
- [ ] Yes (**explain below**)
---
## Final Checklist
- [x] Stability is not compromised
- [x] Performance impact is understood, tested, and acceptable
- [x] Added logic complexity is justified and explained
- [x] Documentation updated if needed
---
## Notes for Reviewers
Anything that significantly improves realism at the cost of stability or
performance should be carefully discussed
before merging.
---------
Co-authored-by: Nicolas Lebacq <nicolas.cordier@outlook.com>
Co-authored-by: Keleborn <22352763+Celandriel@users.noreply.github.com>
63 lines
1.8 KiB
C++
63 lines
1.8 KiB
C++
/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license, you may redistribute it
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* and/or modify it under version 3 of the License, or (at your option), any later version.
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*/
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#include "DruidShapeshiftActions.h"
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#include "Playerbots.h"
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bool CastBearFormAction::isPossible()
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{
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return CastBuffSpellAction::isPossible() && !botAI->HasAura("dire bear form", GetTarget());
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}
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bool CastBearFormAction::isUseful()
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{
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return CastBuffSpellAction::isUseful() && !botAI->HasAura("dire bear form", GetTarget());
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}
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std::vector<NextAction> CastDireBearFormAction::getAlternatives()
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{
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return NextAction::merge({ NextAction("bear form") },
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CastSpellAction::getAlternatives());
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}
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bool CastTravelFormAction::isUseful()
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{
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bool firstmount = bot->GetLevel() >= 20;
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// useful if no mount or with wsg flag
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return !bot->IsMounted() && (!firstmount || (bot->HasAura(23333) || bot->HasAura(23335) || bot->HasAura(34976))) &&
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!botAI->HasAura("dash", bot);
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}
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bool CastCasterFormAction::isUseful()
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{
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return botAI->HasAnyAuraOf(GetTarget(), "dire bear form", "bear form", "cat form", "travel form", "aquatic form",
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"flight form", "swift flight form", "moonkin form", nullptr) &&
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AI_VALUE2(uint8, "mana", "self target") > sPlayerbotAIConfig.mediumHealth;
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}
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bool CastCasterFormAction::Execute(Event event)
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{
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botAI->RemoveShapeshift();
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return true;
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}
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bool CastCancelTreeFormAction::isUseful()
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{
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return botAI->HasAura(33891, bot);
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}
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bool CastCancelTreeFormAction::Execute(Event event)
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{
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botAI->RemoveAura("tree of life");
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return true;
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}
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bool CastTreeFormAction::isUseful()
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{
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return GetTarget() && CastSpellAction::isUseful() && !botAI->HasAura(33891, bot);
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}
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