Files
mod-playerbots/src/strategy/dungeons/wotlk/utgardekeep/UtgardeKeepActions.h
2024-10-05 19:04:05 +10:00

49 lines
1.2 KiB
C++

#ifndef _PLAYERBOT_WOTLKDUNGEONUKACTIONS_H
#define _PLAYERBOT_WOTLKDUNGEONUKACTIONS_H
#include "Action.h"
#include "AttackAction.h"
#include "PlayerbotAI.h"
#include "Playerbots.h"
#include "UtgardeKeepTriggers.h"
class AttackFrostTombAction : public AttackAction
{
public:
AttackFrostTombAction(PlayerbotAI* ai) : AttackAction(ai, "attack frost tomb") {}
bool Execute(Event event) override;
bool isUseful() override;
};
class AttackDalronnAction : public AttackAction
{
public:
AttackDalronnAction(PlayerbotAI* ai) : AttackAction(ai, "attack dalronn") {}
bool Execute(Event event) override;
};
class IngvarStopCastingAction : public Action
{
public:
IngvarStopCastingAction(PlayerbotAI* ai) : Action(ai, "ingvar stop casting") {}
bool Execute(Event event) override;
};
class IngvarDodgeSmashAction : public MovementAction
{
public:
IngvarDodgeSmashAction(PlayerbotAI* ai) : MovementAction(ai, "ingvar dodge smash") {}
bool Execute(Event event) override;
bool isUseful() override;
};
class IngvarSmashReturnAction : public MovementAction
{
public:
IngvarSmashReturnAction(PlayerbotAI* ai) : MovementAction(ai, "ingvar smash return") {}
bool Execute(Event event) override;
bool isUseful() override;
};
#endif