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https://github.com/mod-playerbots/mod-playerbots.git
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49 lines
1.7 KiB
C++
49 lines
1.7 KiB
C++
#ifndef _PLAYERBOT_RAIDGRUULSLAIRMULTIPLIERS_H
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#define _PLAYERBOT_RAIDGRUULSLAIRMULTIPLIERS_H
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#include "Multiplier.h"
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class HighKingMaulgarDisableTankAssistMultiplier : public Multiplier
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{
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public:
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HighKingMaulgarDisableTankAssistMultiplier(PlayerbotAI* botAI) : Multiplier(botAI, "high king maulgar disable tank assist multiplier") {}
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float GetValue(Action* action) override;
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};
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class HighKingMaulgarAvoidWhirlwindMultiplier : public Multiplier
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{
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public:
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HighKingMaulgarAvoidWhirlwindMultiplier(PlayerbotAI* botAI) : Multiplier(botAI, "high king maulgar avoid whirlwind multiplier") {}
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float GetValue(Action* action) override;
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};
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class HighKingMaulgarDisableArcaneShotOnKroshMultiplier : public Multiplier
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{
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public:
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HighKingMaulgarDisableArcaneShotOnKroshMultiplier(PlayerbotAI* botAI) : Multiplier(botAI, "high king maulgar disable arcane shot on krosh multiplier") {}
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float GetValue(Action* action) override;
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};
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class HighKingMaulgarDisableMageTankAOEMultiplier : public Multiplier
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{
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public:
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HighKingMaulgarDisableMageTankAOEMultiplier(PlayerbotAI* botAI) : Multiplier(botAI, "high king maulgar disable mage tank aoe multiplier") {}
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float GetValue(Action* action) override;
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};
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class GruulTheDragonkillerMainTankMovementMultiplier : public Multiplier
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{
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public:
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GruulTheDragonkillerMainTankMovementMultiplier(PlayerbotAI* botAI) : Multiplier(botAI, "gruul the dragonkiller main tank movement multiplier") {}
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float GetValue(Action* action) override;
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};
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class GruulTheDragonkillerGroundSlamMultiplier : public Multiplier
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{
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public:
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GruulTheDragonkillerGroundSlamMultiplier(PlayerbotAI* botAI) : Multiplier(botAI, "gruul the dragonkiller ground slam multiplier") {}
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float GetValue(Action* action) override;
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};
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#endif
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