Files
mod-playerbots/src/Ai/Raid/GruulsLair/Multiplier/RaidGruulsLairMultipliers.h

49 lines
1.7 KiB
C++

#ifndef _PLAYERBOT_RAIDGRUULSLAIRMULTIPLIERS_H
#define _PLAYERBOT_RAIDGRUULSLAIRMULTIPLIERS_H
#include "Multiplier.h"
class HighKingMaulgarDisableTankAssistMultiplier : public Multiplier
{
public:
HighKingMaulgarDisableTankAssistMultiplier(PlayerbotAI* botAI) : Multiplier(botAI, "high king maulgar disable tank assist multiplier") {}
float GetValue(Action* action) override;
};
class HighKingMaulgarAvoidWhirlwindMultiplier : public Multiplier
{
public:
HighKingMaulgarAvoidWhirlwindMultiplier(PlayerbotAI* botAI) : Multiplier(botAI, "high king maulgar avoid whirlwind multiplier") {}
float GetValue(Action* action) override;
};
class HighKingMaulgarDisableArcaneShotOnKroshMultiplier : public Multiplier
{
public:
HighKingMaulgarDisableArcaneShotOnKroshMultiplier(PlayerbotAI* botAI) : Multiplier(botAI, "high king maulgar disable arcane shot on krosh multiplier") {}
float GetValue(Action* action) override;
};
class HighKingMaulgarDisableMageTankAOEMultiplier : public Multiplier
{
public:
HighKingMaulgarDisableMageTankAOEMultiplier(PlayerbotAI* botAI) : Multiplier(botAI, "high king maulgar disable mage tank aoe multiplier") {}
float GetValue(Action* action) override;
};
class GruulTheDragonkillerMainTankMovementMultiplier : public Multiplier
{
public:
GruulTheDragonkillerMainTankMovementMultiplier(PlayerbotAI* botAI) : Multiplier(botAI, "gruul the dragonkiller main tank movement multiplier") {}
float GetValue(Action* action) override;
};
class GruulTheDragonkillerGroundSlamMultiplier : public Multiplier
{
public:
GruulTheDragonkillerGroundSlamMultiplier(PlayerbotAI* botAI) : Multiplier(botAI, "gruul the dragonkiller ground slam multiplier") {}
float GetValue(Action* action) override;
};
#endif