/* * Copyright (C) 2016+ AzerothCore , released under GNU AGPL v3 license, you may redistribute it * and/or modify it under version 3 of the License, or (at your option), any later version. */ #include "PlayerbotAI.h" #include "WipeAction.h" bool WipeAction::Execute(Event event) { Player* const owner = event.getOwner(); Player* const master = this->botAI->GetMaster(); if (owner != nullptr && master != nullptr && master->GetGUID() != owner->GetGUID()) return false; bot->Kill(bot, bot); return true; }