// /* // * Copyright (C) 2016+ AzerothCore , released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version. // */ #ifndef _PLAYERBOT_RAIDULDUARACTIONCONTEXT_H #define _PLAYERBOT_RAIDULDUARACTIONCONTEXT_H #include "Action.h" #include "NamedObjectContext.h" #include "RaidUlduarActions.h" class RaidUlduarActionContext : public NamedObjectContext { public: RaidUlduarActionContext() { } private: }; #endif