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https://github.com/mod-playerbots/mod-playerbots.git
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Port fixes until b4094bf - flying, mount animations, bot attack range, free food option
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@@ -57,6 +57,6 @@ void FuryWarriorStrategy::InitTriggers(std::vector<TriggerNode*> &triggers)
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triggers.push_back(new TriggerNode("berserker rage", NextAction::array(0, new NextAction("berserker rage", ACTION_HIGH + 2), nullptr)));
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triggers.push_back(new TriggerNode("bloodrage", NextAction::array(0, new NextAction("bloodrage", ACTION_HIGH + 2), nullptr)));
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triggers.push_back(new TriggerNode("death wish", NextAction::array(0, new NextAction("death wish", ACTION_HIGH + 2), nullptr)));
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triggers.push_back(new TriggerNode("rampage", NextAction::array(0, new NextAction("rampage", ACTION_INTERRUPT), nullptr)));
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triggers.push_back(new TriggerNode("rampage", NextAction::array(0, new NextAction("rampage", ACTION_INTERRUPT + 1), nullptr)));
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triggers.push_back(new TriggerNode("critical health", NextAction::array(0, new NextAction("intimidating shout", ACTION_EMERGENCY), nullptr)));
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}
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@@ -69,7 +69,7 @@ BUFF_ACTION(CastDeathWishAction, "death wish");
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MELEE_ACTION(CastBloodthirstAction, "bloodthirst");
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DEBUFF_ACTION_R(CastPiercingHowlAction, "piercing howl", 8.0f);
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// fury talents 2.4.3
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SPELL_ACTION(CastRampageAction, "rampage");
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BUFF_ACTION(CastRampageAction, "rampage");
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// protection
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MELEE_ACTION_U(CastTauntAction, "taunt", GetTarget() && GetTarget()->GetTarget() != bot->GetGUID());
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@@ -21,7 +21,7 @@ DEBUFF_TRIGGER(MortalStrikeDebuffTrigger, "mortal strike");
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DEBUFF_ENEMY_TRIGGER(RendDebuffOnAttackerTrigger, "rend");
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CAN_CAST_TRIGGER(RevengeAvailableTrigger, "revenge");
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CAN_CAST_TRIGGER(OverpowerAvailableTrigger, "overpower");
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CAN_CAST_TRIGGER(RampageAvailableTrigger, "rampage");
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BUFF_TRIGGER(RampageAvailableTrigger, "rampage");
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BUFF_TRIGGER_A(BloodrageBuffTrigger, "bloodrage");
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CAN_CAST_TRIGGER(VictoryRushTrigger, "victory rush");
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HAS_AURA_TRIGGER(SwordAndBoardTrigger, "sword and board");
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