- Added Thorim strategy (#1305)

This commit is contained in:
kadeshar
2025-05-17 15:03:17 +02:00
committed by GitHub
parent 9641092078
commit e2b5ab766d
7 changed files with 960 additions and 1 deletions

View File

@@ -152,6 +152,34 @@ void RaidUlduarStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
"thorim nature resistance trigger",
NextAction::array(0, new NextAction("thorim nature resistance action", ACTION_RAID), nullptr)));
triggers.push_back(new TriggerNode(
"thorim frost resistance trigger",
NextAction::array(0, new NextAction("thorim frost resistance action", ACTION_RAID), nullptr)));
triggers.push_back(new TriggerNode(
"thorim unbalancing strike trigger",
NextAction::array(0, new NextAction("thorim unbalancing strike action", ACTION_RAID), nullptr)));
triggers.push_back(new TriggerNode(
"thorim mark dps target trigger",
NextAction::array(0, new NextAction("thorim mark dps target action", ACTION_RAID), nullptr)));
triggers.push_back(new TriggerNode(
"thorim gauntlet positioning trigger",
NextAction::array(0, new NextAction("thorim gauntlet positioning action", ACTION_RAID), nullptr)));
triggers.push_back(new TriggerNode(
"thorim arena positioning trigger",
NextAction::array(0, new NextAction("thorim arena positioning action", ACTION_RAID), nullptr)));
triggers.push_back(new TriggerNode(
"thorim fall from floor trigger",
NextAction::array(0, new NextAction("thorim fall from floor action", ACTION_RAID + 1), nullptr)));
triggers.push_back(new TriggerNode(
"thorim phase 2 positioning trigger",
NextAction::array(0, new NextAction("thorim phase 2 positioning action", ACTION_RAID), nullptr)));
//
// Mimiron
//