- Added Kologarn Focused Eyebeam cheat (#1274)

- Added Kologarn Crunch Armor cheat
- Added Kologarn proper targeting and setting rti target
This commit is contained in:
kadeshar
2025-05-07 21:55:56 +02:00
committed by GitHub
parent 0c6f656236
commit e104c5f8be
7 changed files with 283 additions and 13 deletions

View File

@@ -75,6 +75,18 @@ void RaidUlduarStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
"kologarn fall from floor trigger",
NextAction::array(0, new NextAction("kologarn fall from floor action", ACTION_RAID + 1), nullptr)));
triggers.push_back(new TriggerNode(
"kologarn rti target trigger",
NextAction::array(0, new NextAction("kologarn rti target action", ACTION_RAID + 1), nullptr)));
triggers.push_back(new TriggerNode(
"kologarn eyebeam trigger",
NextAction::array(0, new NextAction("kologarn eyebeam action", ACTION_RAID + 1), nullptr)));
triggers.push_back(new TriggerNode(
"kologarn attack dps target trigger",
NextAction::array(0, new NextAction("attack rti target", ACTION_RAID), nullptr)));
triggers.push_back(new TriggerNode(
"kologarn mark dps target trigger",
NextAction::array(0, new NextAction("kologarn mark dps target action", ACTION_RAID), nullptr)));
@@ -87,6 +99,10 @@ void RaidUlduarStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
"kologarn rubble slowdown trigger",
NextAction::array(0, new NextAction("kologarn rubble slowdown action", ACTION_RAID), nullptr)));
triggers.push_back(new TriggerNode(
"kologarn crunch armor trigger",
NextAction::array(0, new NextAction("kologarn crunch armor action", ACTION_RAID), nullptr)));
//
// Hodir
//