Dungeon code cleanup

Consistent code, easier to read logic flow and some missing nullptr checks
This commit is contained in:
Bobblybook
2024-10-20 15:49:10 +11:00
parent a430786133
commit d0a9e98801
16 changed files with 106 additions and 151 deletions

View File

@@ -50,5 +50,4 @@ void WotlkDungeonNexStrategy::InitMultipliers(std::vector<Multiplier*> &multipli
multipliers.push_back(new TelestraMultiplier(botAI));
multipliers.push_back(new AnomalusMultiplier(botAI));
multipliers.push_back(new OrmorokMultiplier(botAI));
// multipliers.push_back(new KeristraszaMultiplier(botAI));
}