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Fix stuck on knockback, enhance movement & flee and trap weave strats (#980)
* Hunter trap weave strats * Do not allow actions to stack * Remove trap weave by default * Refactor on Engine Co-authored-by: SaW <swerkhoven@outlook.com> * Remove unused funcs in Queue * Remove ExpireActionTime config --------- Co-authored-by: SaW <swerkhoven@outlook.com>
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@@ -75,6 +75,7 @@ class BlackArrowTrigger : public DebuffTrigger
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{
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public:
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BlackArrowTrigger(PlayerbotAI* botAI) : DebuffTrigger(botAI, "black arrow", 1, true) {}
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bool IsActive() override;
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};
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class HuntersMarkTrigger : public DebuffTrigger
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@@ -185,4 +186,11 @@ class TargetRemoveMagicTrigger : public TargetAuraDispelTrigger
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public:
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TargetRemoveMagicTrigger(PlayerbotAI* ai) : TargetAuraDispelTrigger(ai, "tranquilizing shot", DISPEL_MAGIC) {}
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};
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class ImmolationTrapNoCdTrigger : public SpellNoCooldownTrigger
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{
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public:
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ImmolationTrapNoCdTrigger(PlayerbotAI* ai) : SpellNoCooldownTrigger(ai, "immolation trap") {}
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};
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#endif
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