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https://github.com/mod-playerbots/mod-playerbots.git
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Big update.
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38
src/strategy/values/PartyMemberValue.h
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38
src/strategy/values/PartyMemberValue.h
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/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#ifndef _PLAYERBOT_PARTYMEMBERVALUE_H
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#define _PLAYERBOT_PARTYMEMBERVALUE_H
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#include "Player.h"
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#include "Value.h"
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class PlayerbotAI;
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class FindPlayerPredicate
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{
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public:
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virtual bool Check(Unit* /*unit*/) = 0;
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};
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class SpellEntryPredicate
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{
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public:
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virtual bool Check(SpellInfo const* /*spellInfo*/) = 0;
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};
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class PartyMemberValue : public UnitCalculatedValue
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{
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public:
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PartyMemberValue(PlayerbotAI* botAI, std::string const name = "party member") : UnitCalculatedValue(botAI, name) { }
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bool IsTargetOfSpellCast(Player* target, SpellEntryPredicate& predicate);
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protected:
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Unit* FindPartyMember(FindPlayerPredicate& predicate, bool ignoreOutOfGroup = false);
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Unit* FindPartyMember(std::vector<Player*>* party, FindPlayerPredicate& predicate);
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virtual bool Check(Unit* player);
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};
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#endif
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