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Big update.
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57
src/strategy/priest/GenericPriestStrategyActionNodeFactory.h
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57
src/strategy/priest/GenericPriestStrategyActionNodeFactory.h
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/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#ifndef _PLAYERBOT_GENERICPRIESTSTRATEGYACTIONNODEFACTORY_H
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#define _PLAYERBOT_GENERICPRIESTSTRATEGYACTIONNODEFACTORY_H
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#include "Action.h"
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#include "NamedObjectContext.h"
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class GenericPriestStrategyActionNodeFactory : public NamedObjectFactory<ActionNode>
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{
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public:
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GenericPriestStrategyActionNodeFactory()
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{
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creators["power word: shield"] = &power_word_shield;
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creators["power word: shield on party"] = &power_word_shield_on_party;
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creators["greater heal"] = &greater_heal;
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creators["greater heal on party"] = &greater_heal_on_party;
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creators["heal"] = &heal;
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creators["heal on party"] = &heal_on_party;
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creators["flash heal"] = &flash_heal;
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creators["flash heal on party"] = &flash_heal_on_party;
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creators["psychic scream"] = &psychic_scream;
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creators["lightwell"] = &lightwell;
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creators["circle of healing"] = &circle_of_healing;
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}
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private:
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ACTION_NODE_A(power_word_shield, "power word: shield", "renew");
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ACTION_NODE_A(power_word_shield_on_party, "power word: shield on party", "renew on party");
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ACTION_NODE_A(greater_heal, "greater heal", "heal");
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ACTION_NODE_A(greater_heal_on_party, "greater heal on party", "heal on party");
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ACTION_NODE_A(heal, "heal", "lesser heal");
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ACTION_NODE_A(heal_on_party, "heal on party", "lesser heal on party");
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ACTION_NODE_A(flash_heal, "flash heal", "greater heal");
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ACTION_NODE_A(flash_heal_on_party, "flash heal on party", "greater heal on party");
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ACTION_NODE_A(psychic_scream, "psychic scream", "fade");
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ACTION_NODE_A(lightwell, "lightwell", "circle of healing");
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ACTION_NODE_A(circle_of_healing, "circle of healing", "prayer of healing");
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};
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class CurePriestStrategyActionNodeFactory : public NamedObjectFactory<ActionNode>
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{
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public:
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CurePriestStrategyActionNodeFactory()
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{
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creators["abolish disease"] = &abolish_disease;
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creators["abolish disease on party"] = &abolish_disease_on_party;
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}
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private:
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ACTION_NODE_A(abolish_disease, "abolish disease", "cure disease");
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ACTION_NODE_A(abolish_disease_on_party, "abolish disease on party", "cure disease on party");
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};
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#endif
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