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https://github.com/mod-playerbots/mod-playerbots.git
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Big update.
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83
src/strategy/paladin/PaladinActions.cpp
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83
src/strategy/paladin/PaladinActions.cpp
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/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#include "PaladinActions.h"
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#include "Event.h"
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#include "Playerbots.h"
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inline std::string const GetActualBlessingOfMight(Unit* target)
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{
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switch (target->getClass())
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{
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case CLASS_MAGE:
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case CLASS_PRIEST:
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case CLASS_WARLOCK:
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return "blessing of wisdom";
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}
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return "blessing of might";
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}
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inline std::string const GetActualBlessingOfWisdom(Unit* target)
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{
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switch (target->getClass())
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{
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case CLASS_WARRIOR:
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case CLASS_ROGUE:
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return "blessing of might";
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}
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return "blessing of wisdom";
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}
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Value<Unit*>* CastBlessingOnPartyAction::GetTargetValue()
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{
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return context->GetValue<Unit*>("party member without aura", "blessing of kings,blessing of might,blessing of wisdom");
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}
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bool CastBlessingOfMightAction::Execute(Event event)
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{
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Unit* target = GetTarget();
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if (!target)
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return false;
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return botAI->CastSpell(GetActualBlessingOfMight(target), target);
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}
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bool CastBlessingOfMightOnPartyAction::Execute(Event event)
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{
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Unit* target = GetTarget();
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if (!target)
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return false;
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return botAI->CastSpell(GetActualBlessingOfMight(target), target);
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}
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bool CastBlessingOfWisdomAction::Execute(Event event)
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{
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Unit* target = GetTarget();
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if (!target)
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return false;
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return botAI->CastSpell(GetActualBlessingOfWisdom(target), target);
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}
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bool CastBlessingOfWisdomOnPartyAction::Execute(Event event)
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{
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Unit* target = GetTarget();
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if (!target)
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return false;
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return botAI->CastSpell(GetActualBlessingOfWisdom(target), target);
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}
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bool CastSealSpellAction::isUseful()
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{
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return AI_VALUE2(bool, "combat", "self target");
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}
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Value<Unit*>* CastTurnUndeadAction:: GetTargetValue()
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{
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return context->GetValue<Unit*>("cc target", getName());
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}
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