Wotlk dungeon structure & Utgarde Keep

This commit is contained in:
Bobblybook
2024-09-30 23:38:39 +10:00
parent df341cf4d9
commit b91c56a8a5
16 changed files with 805 additions and 0 deletions

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#ifndef _PLAYERBOT_WOTLKDUNGEONUKSTRATEGY_H
#define _PLAYERBOT_WOTLKDUNGEONUKSTRATEGY_H
#include "Multiplier.h"
#include "AiObjectContext.h"
#include "Strategy.h"
class WotlkDungeonUKStrategy : public Strategy
{
public:
WotlkDungeonUKStrategy(PlayerbotAI* ai) : Strategy(ai) {}
virtual std::string const getName() override { return "utgarde keep"; }
virtual void InitTriggers(std::vector<TriggerNode*> &triggers) override;
virtual void InitMultipliers(std::vector<Multiplier*> &multipliers) override;
};
#endif