mirror of
https://github.com/mod-playerbots/mod-playerbots.git
synced 2026-02-14 15:53:45 +00:00
Merge branch 'liyunfan1223:master' into locale_fix
This commit is contained in:
@@ -849,6 +849,21 @@ void MovementAction::UpdateMovementState()
|
||||
|
||||
if (bot->IsFlying())
|
||||
bot->UpdateSpeed(MOVE_FLIGHT, true);
|
||||
|
||||
Transport* newTransport = bot->GetMap()->GetTransportForPos(bot->GetPhaseMask(), bot->GetPositionX(), bot->GetPositionY(), bot->GetPositionZ(), bot);
|
||||
if (newTransport != bot->GetTransport())
|
||||
{
|
||||
LOG_DEBUG("playerbots", "Bot {} is on a transport", bot->GetName());
|
||||
|
||||
if (bot->GetTransport())
|
||||
bot->GetTransport()->RemovePassenger(bot, true);
|
||||
|
||||
if (newTransport)
|
||||
newTransport->AddPassenger(bot, true);
|
||||
|
||||
bot->StopMovingOnCurrentPos();
|
||||
}
|
||||
|
||||
// Temporary speed increase in group
|
||||
//if (botAI->HasRealPlayerMaster())
|
||||
//bot->SetSpeedRate(MOVE_RUN, 1.1f);
|
||||
|
||||
@@ -206,7 +206,7 @@ bool SummonAction::Teleport(Player* summoner, Player* player)
|
||||
return false;
|
||||
}
|
||||
|
||||
bool revive = sPlayerbotAIConfig->reviveBotWhenSummoned == 2 || (sPlayerbotAIConfig->reviveBotWhenSummoned == 1 && !master->IsInCombat());
|
||||
bool revive = sPlayerbotAIConfig->reviveBotWhenSummoned == 2 || (sPlayerbotAIConfig->reviveBotWhenSummoned == 1 && !master->IsInCombat() && master->IsAlive());
|
||||
if (bot->isDead() && revive)
|
||||
{
|
||||
bot->ResurrectPlayer(1.0f, false);
|
||||
|
||||
Reference in New Issue
Block a user