weapon type fix

This commit is contained in:
Yunfan Li
2024-09-02 17:47:46 +08:00
parent 4114ffa68b
commit a84c7f35f3
11 changed files with 43 additions and 31 deletions

View File

@@ -50,7 +50,9 @@ void HealPaladinStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
triggers.push_back(
new TriggerNode("medium group heal occasion",
NextAction::array(0, new NextAction("divine sacrifice", ACTION_CRITICAL_HEAL + 5), nullptr)));
NextAction::array(0, new NextAction("divine sacrifice", ACTION_CRITICAL_HEAL + 5),
new NextAction("avenging wrath", ACTION_HIGH + 4),
nullptr)));
triggers.push_back(
new TriggerNode("party member critical health",