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razuvious strategy
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@@ -48,6 +48,7 @@ class FleeAction : public MovementAction
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FleeAction(PlayerbotAI* botAI, float distance = sPlayerbotAIConfig->spellDistance) : MovementAction(botAI, "flee"), distance(distance) { }
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bool Execute(Event event) override;
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bool isUseful() override;
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private:
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float distance;
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