Compile bug fixes.

This commit is contained in:
whipowill
2022-05-18 17:03:01 -05:00
parent 7b55e7aec4
commit 9a6709f5c1
29 changed files with 148 additions and 148 deletions

View File

@@ -15,7 +15,7 @@ class HealShamanStrategyActionNodeFactory : public NamedObjectFactory<ActionNode
}
private:
static ActionNode* earthliving_weapon(PlayerbotAI* botAI)
static ActionNode* earthliving_weapon([[maybe_unused]] PlayerbotAI* botAI) // unused param - whipowill
{
return new ActionNode ("earthliving weapon",
/*P*/ nullptr,
@@ -23,7 +23,7 @@ class HealShamanStrategyActionNodeFactory : public NamedObjectFactory<ActionNode
/*C*/ nullptr);
}
static ActionNode* mana_tide_totem(PlayerbotAI* botAI)
static ActionNode* mana_tide_totem([[maybe_unused]] PlayerbotAI* botAI) // unused param - whipowill
{
return new ActionNode ("mana tide totem",
/*P*/ nullptr,