miscs(raid strategy, distance triggers, etc)

This commit is contained in:
Yunfan Li
2023-06-06 00:11:35 +08:00
parent 516366a74d
commit 98e46a3d02
32 changed files with 2711 additions and 76 deletions

View File

@@ -24,8 +24,7 @@ HealPaladinStrategy::HealPaladinStrategy(PlayerbotAI* botAI) : GenericPaladinStr
NextAction** HealPaladinStrategy::getDefaultActions()
{
return NextAction::array(0, new NextAction("judgement of light", ACTION_NORMAL + 2),
new NextAction("reach party member to heal", ACTION_NORMAL + 1), nullptr);
return NextAction::array(0, new NextAction("judgement of light", ACTION_NORMAL + 2), nullptr);
}
void HealPaladinStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)