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Codestyle fix (#1797)
Warning: Dont change this PR as draft to make it testable DONT REVIEW UNTIL Codestyle C++ workflow dont pass
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@@ -3,7 +3,6 @@
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#include "SharedDefines.h"
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#include "RaidAq20Utils.h"
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bool Aq20MoveToCrystalTrigger::IsActive()
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{
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if (Unit* boss = AI_VALUE2(Unit*, "find target", "ossirian the unscarred"))
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