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refactor: naxxramas and kel'thuzad strategy
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@@ -19,7 +19,7 @@ class FindTargetStrategy
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FindTargetStrategy(PlayerbotAI* botAI) : result(nullptr), botAI(botAI) { }
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Unit* GetResult();
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virtual void CheckAttacker(Unit* attacker, ThreatMgr* threatMgr) = 0;
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virtual void CheckAttacker(Unit* attacker, ThreatMgr* threatMgr) = 0;
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void GetPlayerCount(Unit* creature, uint32* tankCount, uint32* dpsCount);
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protected:
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