Violet Hold implementation

Violet Hold implementation
Consortium guy is missing, will revisit once I reach heroics so I can code it properly
This commit is contained in:
Bobblybook
2024-10-12 23:52:40 +11:00
parent b526a07303
commit 7b9da575ef
24 changed files with 505 additions and 73 deletions

View File

@@ -38,9 +38,9 @@ void WotlkDungeonNexStrategy::InitTriggers(std::vector<TriggerNode*> &triggers)
// Keristrasza
triggers.push_back(new TriggerNode("intense cold",
NextAction::array(0, new NextAction("intense cold jump", ACTION_MOVE + 5), nullptr)));
// Flank dragon positioning for non-tank melee
triggers.push_back(new TriggerNode("dragon positioning",
NextAction::array(0, new NextAction("rear flank position", ACTION_MOVE + 4), nullptr)));
// Flank dragon positioning
triggers.push_back(new TriggerNode("keristrasza positioning",
NextAction::array(0, new NextAction("rear flank", ACTION_MOVE + 4), nullptr)));
// TODO: Add frost resist aura for paladins?
}