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- Fixed Oculus drake mounting
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@@ -446,7 +446,8 @@ public:
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GameObject* GetGameObject(ObjectGuid guid);
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// static GameObject* GetGameObject(GameObjectData const* gameObjectData);
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WorldObject* GetWorldObject(ObjectGuid guid);
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std::vector<Player*> GetPlayersInGroup();
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std::vector<Player*> GetAllPlayersInGroup();
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std::vector<Player*> GetRealPlayersInGroup();
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const AreaTableEntry* GetCurrentArea();
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const AreaTableEntry* GetCurrentZone();
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static std::string GetLocalizedAreaName(const AreaTableEntry* entry);
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