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https://github.com/mod-playerbots/mod-playerbots.git
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@@ -1,26 +1,30 @@
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/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
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* and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#ifndef _PLAYERBOT_SKIPSPELLSLISTVALUE_H
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#define _PLAYERBOT_SKIPSPELLSLISTVALUE_H
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#include "Value.h"
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#include <set>
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#include "Value.h"
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class PlayerbotAI;
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class SkipSpellsListValue : public ManualSetValue<std::set<uint32>&>
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{
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public:
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SkipSpellsListValue(PlayerbotAI* botAI, std::string const name = "skip spells list") : ManualSetValue<std::set<uint32>&>(botAI, list, name) { }
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public:
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SkipSpellsListValue(PlayerbotAI* botAI, std::string const name = "skip spells list")
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: ManualSetValue<std::set<uint32>&>(botAI, list, name)
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{
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}
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std::string const Save() override;
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bool Load(std::string const value) override;
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std::string const Save() override;
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bool Load(std::string const value) override;
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private:
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std::set<uint32> list;
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private:
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std::set<uint32> list;
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};
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#endif
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