mirror of
https://github.com/mod-playerbots/mod-playerbots.git
synced 2026-02-14 07:43:44 +00:00
Run clang-format
This commit is contained in:
@@ -1,54 +1,54 @@
|
||||
/*
|
||||
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
|
||||
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
|
||||
* and/or modify it under version 2 of the License, or (at your option), any later version.
|
||||
*/
|
||||
|
||||
#ifndef _PLAYERBOT_AOEVALUES_H
|
||||
#define _PLAYERBOT_AOEVALUES_H
|
||||
|
||||
#include "AiObjectContext.h"
|
||||
#include "GameObject.h"
|
||||
#include "Object.h"
|
||||
#include "Value.h"
|
||||
#include "AiObjectContext.h"
|
||||
|
||||
class PlayerbotAI;
|
||||
|
||||
class AoePositionValue : public CalculatedValue<WorldLocation>
|
||||
{
|
||||
public:
|
||||
AoePositionValue(PlayerbotAI* botAI) : CalculatedValue<WorldLocation>(botAI, "aoe position") { }
|
||||
public:
|
||||
AoePositionValue(PlayerbotAI* botAI) : CalculatedValue<WorldLocation>(botAI, "aoe position") {}
|
||||
|
||||
WorldLocation Calculate() override;
|
||||
WorldLocation Calculate() override;
|
||||
};
|
||||
|
||||
class AoeCountValue : public CalculatedValue<uint8>
|
||||
{
|
||||
public:
|
||||
AoeCountValue(PlayerbotAI* botAI) : CalculatedValue<uint8>(botAI, "aoe count") { }
|
||||
public:
|
||||
AoeCountValue(PlayerbotAI* botAI) : CalculatedValue<uint8>(botAI, "aoe count") {}
|
||||
|
||||
uint8 Calculate() override;
|
||||
uint8 Calculate() override;
|
||||
};
|
||||
|
||||
class HasAreaDebuffValue : public BoolCalculatedValue, public Qualified
|
||||
{
|
||||
public:
|
||||
HasAreaDebuffValue(PlayerbotAI* botAI) : BoolCalculatedValue(botAI) {}
|
||||
public:
|
||||
HasAreaDebuffValue(PlayerbotAI* botAI) : BoolCalculatedValue(botAI) {}
|
||||
|
||||
Unit* GetTarget()
|
||||
{
|
||||
AiObjectContext* ctx = AiObject::context;
|
||||
Unit* GetTarget()
|
||||
{
|
||||
AiObjectContext* ctx = AiObject::context;
|
||||
|
||||
return ctx->GetValue<Unit*>(qualifier)->Get();
|
||||
}
|
||||
virtual bool Calculate();
|
||||
return ctx->GetValue<Unit*>(qualifier)->Get();
|
||||
}
|
||||
virtual bool Calculate();
|
||||
};
|
||||
|
||||
class AreaDebuffValue : public CalculatedValue<Aura*>
|
||||
{
|
||||
public:
|
||||
AreaDebuffValue(PlayerbotAI* botAI) :
|
||||
CalculatedValue<Aura*>(botAI, "area debuff", 1) { }
|
||||
public:
|
||||
AreaDebuffValue(PlayerbotAI* botAI) : CalculatedValue<Aura*>(botAI, "area debuff", 1) {}
|
||||
|
||||
Aura* Calculate() override;
|
||||
Aura* Calculate() override;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user